I’ve finally managed to get my node server up and running successfully, and terminal is no longer crashing when “heroku create” is entered. That in and of itself was a huge win for the week, and I may or may not have punched the air in glee. 🙂
This week, we’ve been working on refining our project down to a minimal viable product. We’ve also spent time considering how we want to implement our ideas, and if we’ll create a physical prototype, or just a clickable prototype in sketch or InVision.
For this week’s homework, we were to take the json file we created last week, and place it on a webpage, using a JS script. Initially, although I could step through the code and attempt to debug it, even if it wouldn’t append to the div I was trying to place it in. Currently, I’m having issues with it stepping through the code, and it still won’t append. I’m also getting 404 not found errors in my terminal. While I’mRead More
ASSIGNMENT For next week, please User test your prototype on 5 different users. Post your testing script and observations to your blog and modify your User experience based on what you learned in the testing process. Our final presentations next week should reflect improvements to your experience based on user testing.
ASSIGNMENT Create a working prototype of your final product. It needs to have core features that can translate your idea (MVP). You do not need to have all the bells and whistles. Your prototype should be of sufficient viability to allow user testing.
ASSIGNMENT Create both a journey map and an experience map for your final project. Post your maps to your blog and your insights on what the process of creating these maps meant to your design process.
ASSIGNMENT Think about three different people you care about and identify an idea for each one for an interactive experience or application. Base your ideas on your insights into the person you are designing for. Do they like to cook, procrastinate, exercise consistently or spend time with family? What are their work and play habits? What frustrates them on a consistent basis or could help save them time or energy? Think about the unique behaviors of each person and identifyRead More
Assignment: Design a physical object that can sit on a desk that allows a user to count up or down (one object accomplished both behaviors). The target audience is someone who wants to keep a numeric tally and have a physical reminder of their progress to display for themselves and others on their desk.
Week One assignments: 1. Read pages 1-52 of The Design of Everyday Things by Donald A. Norman 2A. Have you ever fallen in love with an everyday object? 2B. Also post to your blog an example of a frustrating user experience. 3. Order a Pizza through the facebook messenger app