Designing for Discomfort: Response #2

November 8, 2018 Design for Discomfort

Throughout both of the articles that combine exertion and interactive experiences, I kept thinking that it would be helpful if there was a way to let users have the same experiences, while making them more accessible to a larger number of people.  There are certainly health benefits to having interactive games tied to physical exertion, and I really liked the idea of only being able to completely hear the poem if you’re accelerating along with the poem/hand-clapping, etc. I alsoRead More

Design for Discomfort: Response #1

October 31, 2018 Design for Discomfort

In almost all of the readings for this week, the themes of obedience and ethics were the ones that stood out the most for me.  While the use of discomfort in art for the purpose of growth is, in my mind, a good thing, it’s also important to remember that we have a duty to the people who participate.  Discomfort for the sake of discomfort isn’t needed, or helpful.  It needs to be a carefully planned tool, rather than usedRead More

Design for Discomfort: Social Media Truth or Dare

October 31, 2018 Design for Discomfort

Our first assignment was to repurpose Truth or Dare.  After coming up with a couple of ideas, we settled on Social Media Truth or Dare.  It’s interesting to play with the idea of how people curate an idea of themselves on social media, and how it differs from their actual self.  Social Media Truth or Dare will look at pushing people outside of their social media comfort zone by interacting with those they don’t. Rules of the game: Form a groupRead More

Understanding Networks: Packet Sniffing

October 30, 2018 Understanding Networks

It took some time to figure out what I was looking for with Wireshark. Overall, I found Wireshark to have a wealth of information, but to be ultimately overwhelming.  Herbivore was very helpful in making the information more approachable, even if I thought I was getting a very narrow view of the available information.  I started by figuring out the IP addresses of my devices, and trying to see where they appeared in the results.  Either through accident or userRead More

Socially Engaged Art & Digital Practice: Project Proposal

October 30, 2018 Socially Engaged Art

Designing for Live Performance: Model Box & Projection Concepts

M.H, Rui, & KelleeFor our take on Hedwig, we decided to replace Hurt Locker: the Musical, with Saw: the Musical.  We were intrigued with the idea of reimagining the set in another irreverent musical.  Our three song choices are Origin of Love, Angry Inch, and Midnight Radio, with our model box being 1/4 scale.  Keeping with the theme of Saw: the Musical, our initial set will include a bathtub, chains, and body parts, with the band and Hedwig placed to eitherRead More

Understanding Networks: Traceroute

October 2, 2018 Understanding Networks

I decided to traceroute three of the sites I access the most, from the places I’m at the most.  From both at home in Brooklyn, and from ITP, I tracked facebook, an rpg site I’m a part of, and my itp blog.  To get approximate locations, I used http://geoipinfo.org/ and plotted the locations using https://mapmakerapp.com/   The maps can be found at: https://mapmakerapp.com/?map=5bb2a9167cdb25133544426d5659 Zoomed out view of my traceroute results from itp. Closer view of my results from itp, without the global results TheRead More

Socially Engaged Art & Digital Practice: Public Space on the Internet

September 24, 2018 Socially Engaged Art

Last week we talked about the importance of public spaces, and whether or not you can have a public space on the internet.  In my opinion, everything on the internet is public to at least some degree.  Without taking steps to  protect your space on the internet, you can assume that everything you’re doing is accessible to anyone.   As part of this week’s assignment, we were to create a public space on the internet, and I decided to use aRead More

Designing for Live Performance: Hedwig and the Angry Inch

September 24, 2018 Designing for Live Performance

Reading Hedwig and the Angry Inch using Fuch’s questions helped to solidify my concept questions.  Last week, I did the sentences first, and in hindsight, that might not’ve been very helpful.   I The World of the Play:   The space on this planet is set in the Belasco Theater in NYC, though the musical travels from Hedwig’s beginnings in East Berlin, to Kansas, to the present in New York. The time covered is mostly linear, sympathetically laying out Hedwig’s journey toRead More

Designing for Live Performance: Cornell Box

September 20, 2018 Designing for Live Performance

This week’s assignment was to make a Cornell box that reflected our emotional response to Lasso of Truth.  After reading Carson’s play, I began to jot down ideas, and reactions to it.  The direction the box took was unexpected.  I had a certain expectation about the shape it would take, and what I ended up with was fairly different.  Box in progress Finished box