ICM: More Fun With Animation and Integrating Code

This week, our assignment was to work with rule-based animation, motion, and interaction. I was initially going to try to do some work with the bouncing balls. What I ended up doing was creating random colorful dots that filled the entire screen.

Visual Language: Expressive Words

September 27, 2017 Comm Lab: Visual Language

Our second assignment for the week was to design three expressive words. After looking at the examples linked in the slide deck, I began to sketch a few ideas in a notepad before jumping into Illustrator.

Visual Language: Airplane Ticket Redesign

September 27, 2017 Comm Lab: Visual Language

This week’s assignment had two parts. The first being to redesign Delta’s airline ticket. I tried to make sure that the relevant information was easily accessible and easy to read quickly. I find that a lot of airline tickets are cluttered, and it’s hard to see what you need to know quickly at a glance.

Physical Computing: Observation

Our second assignment for the week was to observe people using interactive technology, preferably without them noticing.

Physical Computing: Digital Input and Output with Arduino

One of this week’s assignments was to come up with a simple digital or analog application. After confirming that I could re-create the lab we did in class, I moved on to see if I could have several LEDs blinking at different speeds controlled by a program. After trying unsuccessfully to get two LEDs going at once, I decided to start documenting my attempts on my blog.

Visual Language: Signage Research

September 20, 2017 Comm Lab: Visual Language

The assignment for week two, was to go out and photograph four signs. Two that we thought were successful, two that weren’t so successful, and then to redesign one of the unsuccessful ones.

Video & Sound: Sound Walk

September 19, 2017 Com Lab: Video & Sound

Sound Walk instructions: Start at the elevator, and walk towards the tv wall. Continue to walk along the wall, stopping when you feel it’s appropriate. Continue to walk, making a right towards the common area/kitchen. Take a free seat and continue to listen. Sound Walk link @ Soundcloud

ICM: More fun with animation

Decided to do a little more playing around with animation tonight, and this is the result. I liked the idea of making something kaleidoscope-like, even if I did have some trouble with getting it to reverse on mouse click. Eventually I figured out how mouseIsPressed actually works, and I’m pretty happy with. Couldn’t decide if I liked it better with or without the stroke, so I tried both.

ICM: Week two, animation

This week’s assignment was to create a sketch that include all of these: – One element controlled by the mouse. – One element that changes over time, independently of the mouse. – One element that is different every time you run the sketch. We had the option of iterating on week one’s assignment, or creating something new with simpler shapes to make sure we understood the concepts. At first, I wasn’t sure what I wanted to do, so I justRead More

Visual Language: Design Analysis

September 13, 2017 Comm Lab: Visual Language

For this assignment, I chose a reimagining of the Black Swan poster by Hung Trinh. I found the image while searching for an image for the photoshop workshop. On the grid, the separation of the poster is more evident to me. The swan, text, and negative space, are all centered on the page. The upper third of the poster is dominated by the swan, your eye almost immediately drawn to the eye housed in the swan’s body. The left thirdRead More